I hope you enjoy!If you watched the video but, did understand how to find the exits the following video is a tutorial with a voice explaining better how to: https://www.youtube.com/watch?v=eDWVKiAdvcYNext Stage: Chocolate Island 3: https://www.youtube.com/watch?v=VJGSaJxjV_E After Mario gets past all of these obstacles, he finds a staircase-like platform with a key and keyhole. You must go over the goal make sure you are cape after you jumped over the goal then run fast then take off flying.if its done corretly,you'll find another goal & this goal is sercet exit goal leading you to Chocolate Fortress. Secret exits are alternate paths out of a level in Super Mario World. Discover new artists and listen to full albums from your favorite bands. There is a horizontal green pipe for every section the player stops on; if the player takes any of the pipes here, they come out of a tube near the top right. Chocolate Island 2 is a level of Chocolate Island in Super Mario World. Chocolate Island 4 is an underground maze inside a volcano with mega-moles, moving platforms and cocoa lava. Once you've completed this area, you should finally happen on a large number of Chucks that are throwing Baseballs toward Mario. Here, there is some chocolate lava and diagonal platforms that move diagonally create a path for the player to get to another cliff. This stage is full of secrets, and depending on the things you do, the pipes may take you to another place. Okay kid, wipe that drool off your chin and listen up if you really want to learn something about this game. There are several Chargin' Chucks found throughout the area. Also, a Dragon Coin can be seen here. Block is a green Warp Pipe. After traversing the next platform, Mario finds yet another stack of three platforms. This area is affected by the number of Dragon Coins that Mario has collected throughout the level. This stage . In this modern tale focusing on Draculas loyal servant, Renfield (Hoult) is the tortured aide to historys most narcissistic boss, Dracula (Cage). Levels with a red dot on the mapscreen have multiple exits. In order to move on from Chocolate Island 3 to the Chocolate Fortress, you need to find the hidden exit. After Mario traverses this Dragon Coin, he finds a Warp Pipe leading to the next area. This page was last edited on December 23, 2022, at 15:46. As he crosses the bottomless pit, Mario finds rows of three coins suspended above the pit. This gradually gives the player access to more stages. Overview] The player starts of on a cliff, and can slide down to get to the bottom. brawlhalla battle pass season 4 release date haast's eagle pronunciation Navigation. If the player enters the pipe, they enter a bonus room, and land on top of Rotating Blocks which create an arrow, and another Switch Block is placed here. Nearby the? Block with three red! Exclamation Mark Blocks of all four colors can be found above the ground. This is actually the logo for the Japanese postal service. It is an underground level with chocolate lava and diagonal platforms. Once Mario steps these platforms, they start to sink in the lava, forcing him to run and jump from platform to platform until he reaches solid ground. Mario starts out on a grassy platform with two Rotating Blocks. Many Chargin' Chucks occupy the area, kicking footballs to hinder Mario or Luigi. Ahead of this area is a Warp Pipe that leads Mario to the Giant Gate. Mario starts on a platform at the bottom of the screen. You are guaranteed to reach the Secret Exit area of this level if you can make it past two areas with 250 seconds or more on the clock left. Two Dragon Coins can be found on the beginning and end of the hill. Revisit Donkey Kong Island and join the Kong family for their latest adventure. (Timer must read at least 250 at the second pipe) First, jump on the chocolate platforms in front of Mario, and get over to the far right. In the level in which you see Yoshi's house, you will see a small logo on the door of his mailbox. The player can either use it to jump to the layer above them, or carry it throughout the pipe. As you've already noticed, the first obvious exit forms only a loop on the mapscreen. Level start This level is unique and features four different areas, which are all affected by the amount of time, the number of coins, or the number of Dragon Coins that the player has. If Mario completes this level, he gains access to #6 Wendy's Castle, skipping most of the levels in Chocolate Island. Now, the player has to cautiously traverse through diagonal platforms. Donkey Kong Country 2: Diddy's Kong Quest, Donkey Kong Country 3: Dixie Kong's Double Trouble. After I finish Chocolate Island 3 I will go to the level select menu but am unable to select Chocolate Fortress. There you will find a green pipe. The nearby green Warp Pipe brings Mario to the second area of the cavern, where he can defeat several Buzzy Beetles by sliding down the slopes and avoiding a small pit with a few Munchers, to the bottom of the cavern, where another green Warp Pipe takes Mario to an area with Spike Tops, and yellow platforms bobbing in the lava. Chocolate Island also serves as the basis of the Super Mario World style's Desert theme in Super Mario Maker 2, which features new music and has different semi-solid platforms than in Super Mario World. In this video, I show you how to finish the stage Chocolate Island 2 by all 3 ways, being 2 normal endings for different ways and one by the key. Send a tip or donation via PayPal: http://paypal.me/hxchectorCheck out my website and other creative mediahttp://www.hxchector.comhttp://twitter.com/hXcHectorhttps://www.youtube.com/HectorMadrigal (USA/Vlog Channel)https://www.youtube.com/Hekuta-Kun (Japanese Channel)Ending Theme: \"Adventure Meme\" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/by/3.0/ after complete the moving platforms and you go through a zig zag area and underneath you can see a platform of blue blocks and the half way banner go to the left and you will see the three lives. Three more of these carrot-like platforms can be seen, both of which lead to the same ledge. If you have all three switches pressed there is a way to get three extra lives. At the end of the level, there is a Warp Pipe leading to the next area. Chocolate Island 2 is a level of Chocolate Island in Super Mario World. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Levels with a red dot on the mapscreen have multiple exits. It is in a subterranean location that overlooks the Valley of Bowser and is accessible via Warp Pipes from Chocolate Island after finding a secret exit in Chocolate Island 2. This is a 100% Cleared video walkthrough. As you've already noticed, the first obvious exit forms only a loop on the mapscreen. A hill can be seen here, and just right past it, a Chargin' Chuck will be standing ontop of a pipe, and jumps in the air and claps. Mario also finds many red Koopa Paratroopas throughout the level. mint chocolate). This level has Spinies and many other things such as coins and Prize Blocks trapped inside of Rotating Blocks and Empty Blocks, which are not seen in any other levels from the game. Super Mario World: Chocolate Island 3 (Secret Exit) Carls493 82.5K subscribers 258K views 8 years ago The reason why the goal will be above when you first find it is because the Secret. Mario must have at least four Dragon Coins collected throughout the level to access this area. In order to obtain the key (which will get you to Chocolate Secret), you need to complete the level in as little time as possible. Except for Chocolate Secret, which is located underground near the Valley of Bowser and is accessible via Warp Pipe, all these levels are found on Chocolate Island. In fact, the Blue Koopas can be helpful if you have Yoshi, since you can use them to fly across the level. Renfield, directed by Chris McKay, arrives in theaters on April 14, 2023. You can use the springboard you land on to touch the goal tape at its highest point. After gaining enough speed, at the top of the pillar, Mario must jump up to start flying. If you do, then you will soon have the Key, which is located about 4 blocks away from the keyhole. After a while, the player needs to hop of from the ledge they are on to another cliff to cross the chocolate lava. A complete walkthrough of Super Mario World - Chocolate Island 4. Mario must get to the top of this stack of platforms and jump across two Warp Pipes, avoiding Jumping Piranha Plants. Then, Mario finds more stacked platforms, which he must jump down. It is in a subterranean location that overlooks the Valley of Bowser and is accessible via Warp Pipes from Chocolate Island after finding a secret exit in Chocolate Island 2. Chocolate Island 1 has only a gate, but if you can't figure out how to get across the last chasm, try going down the gray pipe at the end of the. It took me so long to figure out how to get the secret exit! Some platforms go inside the chocolate lava. Sure, it Donkey Kong is back with a new sidekick, Diddy Kong, in a crazy island adventure! These things can be the speed, the number of coins and the number of dragon coins. 96 Exit & No Starworld. But now, after centuries of servitude, Renfield is finally ready to see if theres a life away from The Prince of Darkness. 1 96 Exit. Mario must have 250 seconds or more left on the timer to access this area. If you don't, you will NOT get the key either. Go to top Chocolate Island 4 | Chocolate Island 5 | Wendy's Castle Chocolate Island 4 - Cape (Fast Divebomb) Source: Lui. The boss of Chocolate Island is Wendy O. Koopa. All for free, and available on all devices at SonicHits.com. Several Chargin' Chuck appear here, as well as a? This time, there is a stack of three Prize Blocks next to these platforms, the block on the top containing a power-up. The level mainly consists of an underground area, where lava becomes a hazard early in the stage. In this video, I show you how to finish the stage Chocolate Island 2 by all 3 ways, being 2 normal endings for different ways and one by the key. After a while, the player can either keep going straight, or go down the pit, which is where the midpoint is located. If not, you will not get the key. Near the start, a notification block informs you that the level changes based on the time remaining. Block. From the Super Mario Wiki, the Mario encyclopedia, https://www.mariowiki.com/index.php?title=Chocolate_Secret&oldid=3822216. Mario must have three or fewer Dragon Coins collected throughout the level to access this area. The sections contain the following, from the top to the bottom: Many coins, a Cape Feather, more coins (with a Dragon Coin at the end), a 1-Up Mushroom, a Super Star, a Mushroom, five 1-Up Mushrooms, another Feather, a Fire Flower, five coins, three 1-Up Mushrooms, and a Jumping Board found on the ground. This area is composed of two large gaps that can be crossed only by Caped Mario. Mario starts out on a jagged platform with several Dino-Rhinos and Dino-Torches walking toward him. He's forced to procure his masters prey and do his bidding, no matter how debased. At the end of the path, there is a Dragon Coin and a Giant Gate. There you will find a green pipe. Unlocking a secret exit will take a player to a previously hidden new level. If you don't do this, you will fall down the void. As levels are beaten, many of the small mountains covering the area are leveled to clear new paths across the island. Mario must have collected 920 coins to access this variation. There are three squaddies at the end of this level and one placed dangerously at the top of a pipe (grab the shell from the area right before the shallow water - use this to kill the squaddie at the top of the pipe). The player starts of on a cliff, and can slide down to get to the bottom. Mario must jump up the stacked platforms to get to the top of the level and run forward on the hill to progress through the area. (Timer must read at least 250 at the second pipe) First, jump on the chocolate platforms in front of Mario, and get over to the far right. Chocolate Secret: Chocolate Island 5 ~ Chocolate Fortress Powerups: Lunar Dragon Goal Times 96 Exit: 229 All Castles: 227 No Starworld: 229 95 Exit, No Cape: 226 No Cape, No Starworld: . Then, Mario must jump across several bottomless pits, using narrow platforms and Jumping Boards to cross over them. PetePortman. There is a Cape Feather on the ground that Mario must collect to complete this area. Pretty much, just go as fast as you can.--------------I see this is my highest-viewed Super Mario World video, and there's no doubt in my mind why that is. Traverse through diagonal platforms to these platforms, which is located about Blocks! 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